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DSDM and UX Design Pocket Book

By Professor Helen Sharp | 1 September 2015

Our main objective in writing this pocketbook was to provide a useful guide to help practitioners come to terms with the complex issue of how to integrate UX Design within Agile projects.

All products have a user experience, and the better that user experience is, the more successful the product will be. User experience design (or UX design) addresses all aspects of a product or service as perceived by its users. It encompasses traditional human-computer interaction (HCI) concerns of interface design and usability, and extends it.

This practical and accessible book is aimed at anyone who wants to improve the user experience of their products. It addresses the thorny issue of how to integrate UX design into DSDM in a practical and down-to-earth manner that draws upon insights from both practice and research.

It suggests specific techniques that help to overcome practical challenges, summarises their application, and points to further materials that explain the technique in more detail. Threaded through the book is a case study based on one organisation’s experience of integrating UX Design and DSDM, describing the specific challenges they faced and how they overcame them.  

Integrating UX design into Agile working is a challenge faced by many Agile teams, not just those using DSDM. The generic nature of the DSDM framework, however, lends itself to incorporating relevant UX design roles, responsibilities and practices.

Throughout the pocketbook references are made to the following case study of UX Design and DSDM, the full text of which is available from

I hope you find the pocketbook useful. I’d really like to know how you get on with it, and what results you experience when you put some of the methods into practice.  Please feel free to drop me a line with your comments to

Kind regards,

Professor Helen Sharp

Lead Author of UX Design and DSDM

Agile Research Network (

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